How To Create a Text Adventure RPG Chatbot
Let's build a classic (old-timey) text adventure game using modern tech and clever hacks!
Welcome, and thanks for your interest in building a text adventure RPG chatbot.
I know, sounds a little odd ... but here's the back-story. I was a kid in the 70s and got hooked on programming. Those classic text adventure games were where it all started for me. Do you remember ZORK?
Anyway, fast-forward to now and amongst other things, I build bots and teach. One of my popular programs sparked this course idea.
You see, I wanted to provide students with a practical way to practise their chatbot building, and what better way than something fun - like a game? And given the conversational and turn-based nature of chatbots, it made perfect sense to me -- plus, I've wanted to build an RPG chatbot for a while.
So I figured, what the heck ... let's do it.
[[[ UPDATE ]]]
The online workshops began on Feb 5th at 12 Noon EST and run each Friday for the month of February - 4 live sessions in total.
If you're reading this and it's still February 2021, you can enrol and join in the next live workshop!
If you're reading this after February 2021, then you are still welcome to enrol in this course and look over the training materials.
You can read my design notes, follow along with the various sections, watch the videos and even download copies of the game I developed (along with the class.)
A few things to note:
Enrolment in this program is currently free however there are considerations:
- Chatbotist™ members have ongoing support and access as part of their membership and within their Facebook community.
- Free enrollees have access to the materials for 3 months and limited (to the live 'weekly' sessions) Q&A support.
This training assumes you have a working knowledge of bot-building in ManyChat (another aspect of the Chatbotist™ program,) we don't cover the basics although we do the occasional refresher as it relates to the game's design.
Now, that doesn't mean we don't revisit topics and ideas about basic bot construction, but there's an expectation of your basic chatbot knowledge.
What else can I tell you?
You will need a ManyChat PRO account to build your text adventure RPG chatbot. Their service starts at $10/mo.
You'll also need to set up a Google account (they're free,) because we will need to use their sheets as our game engine "database"
Last Updated: February 11, 2021 11:18 AM
Simplifies complexity, streamlines systems and digitizes business processes. He's authored multiple bestselling books and courses, teaching more than 31,000 students in over 160 countries.
Today, James is also an Approved ManyChat Agency Partner and builds conversational AI-enhanced chatbots helping SMBs generate leads and automate their omnichannel marketing.
For fun James enjoys creating digital art, cooking for his friends, programming text adventure games, and when the weather allows, exploring Canada on his Honda NC750X motorcycle.
StartOverview of proposed game design
StartGame commands to consider
StartGame variables to consider
StartWhat features within ManyChat could be used for gamification?
StartTypical RPG Systems (we are NOT going to need them all!)
StartFor inspiration/reference: ZORK commands
StartGame Assumptions & Rules
StartDraft Game Loop (Primary Flow Ideas)